AI Insights · Timothy · October 2025
Top Down Games on Android in Netherlands: Q3 2025 Performance
Explore the performance trends of top down games on Android in the Netherlands during Q3 2025, highlighting downloads, revenue, and active users.
During the third quarter of 2025, the top down games category on the Android platform in the Netherlands saw notable trends across various metrics.
Vita Mahjong from Vita Studio experienced fluctuations in weekly revenue, peaking at around $329 in mid-July and closing the quarter at approximately $261. Downloads showed an upward trajectory, reaching a high of 17.7K in early September. The game maintained a strong presence with active users climbing from 113.9K to 157.9K by the end of the quarter.
Block Blast! by HungryStudio had consistent download numbers, with a significant spike to 22.6K in the last week of September. However, weekly revenue remained minimal throughout the quarter. Active user engagement slightly decreased from 346K to 282.5K.
Kingshot from Century Games PTE. LTD. showed a solid revenue increase, peaking at $63.8K by the end of September. Downloads and active users also rose steadily, with downloads reaching 9.6K and active users increasing to over 31.7K.
Tile Explorer - Triple Match by Oakever Games saw a steady increase in revenue, reaching $703 by late September. Downloads remained stable, with a slight peak at 8.2K, and active users grew from 36.6K to 49.3K.
Clash Royale, published by Supercell, showcased strong revenue growth, peaking at $113.6K in early September. Weekly downloads increased to 9.1K by the end of the quarter, while active users rose significantly from 192.2K to 267.9K.
These insights are derived from Sensor Tower data, providing a comprehensive view of the top down games market in the Netherlands for Q3 2025. For more detailed analytics, visit Sensor Tower.